By Nevin B. Scrimshaw, James Vogel (auth.)
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Additional info for An Introduction to the Commodore 64: Adventures in Programming
0, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240; 240 is the maximum Attack setting. You can also add any, all or none of your Decay numbers; thus, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 are all possible Decay settings. To encode your final setting, add the Attack number to the Decay and enter the sum; the computer will do the rest. Here are some examples: the command POKE 54277,73 means set the Attack at 64 and the Decay at 9 for Voice 1. POKE 54284,63 means set Attack at 48, Decay at 15 for Voice 2.
First, let's use loops to predict the result of tossing ten coins. Say you want to know the probability of getting exactly eight heads. To calculate this directly, you need to know that there are 1024 (2 t 10) different possible outcomes, and 45 of them have exactly eight heads. 0439. Many problems of probability are far harder than this, and it is sometimes difficult just to figure out how to approach them. One tool for estimating probabilities is simulation, that is, using mathematics and the computer to mimic the problematic situation.
RUN your program to see it if works. INSERTING CHANGES Often you will want to add infonnation to existing lines but find there isn't enough room. Time to use the INSerT function. On a new line, type LIST - 40 to display Lines 5 through 40 on your screen. Let's change the 88 in Line 30 to read 137. In this instance, we have to put three numbers into a place currently occupied by two. To do this, bring your cursor up to Line 30. Then bring it over so that the cursor flashes on the first 8 of the 88.